What is my game's MVP?
Learn what a Minimum Viable Product actually means in game development (and what it doesn't mean), how to use the core loop as the test at the center of every scope decision, and how to assign every planned feature to a tier that tells you whether it belongs in your launch build or your roadmap.
Your Instructor
Esmeralda Hoffman
Esmeralda likes to connect the dots and most importantly people. She has worked on various Indie and AAA titles across all major platforms in both development and publishing environments. She’s always keen to help developers find their way in the industry.
Lead Producer
The Powell Group
IndieGameBusiness®
Key Learning Objectives
Participants will be able to:
Define a Minimum Viable Product (MVP) and explain its role in the video game development process.
Understand the value of the MVP approach and why it is particularly important for indie game developers.
Differentiate between MVP and non-MVP features to make informed development decisions.
Identify the core features that belong in an MVP while recognizing features that should be deferred to later iterations.
Develop a clear MVP strategy and apply iterative methods to refine and improve a game concept over time.
Evaluate player expectations during the MVP stage and determine appropriate goals for testing and feedback.
Scope development work effectively and create realistic timelines and milestones for MVP delivery.