Defining your MVP was the first step. Building it is the next.
This session gives indie developers a complete framework for scoping, planning, and shipping a focused first version of their game, while also preparing for what comes next after launch. Attendees will complete a practical framework exercise to plan and build their MVP.
Your Instructor
Esmeralda Hoffman
Esmeralda likes to connect the dots and most importantly people. She has worked on various Indie and AAA titles across all major platforms in both development and publishing environments. She’s always keen to help developers find their way in the industry.
Lead Producer
The Powell Group
IndieGameBusiness®
Key Learning Objectives
Participants will be able to:
Develop a structured product development roadmap, including key phases, milestones, and supporting tools.
Establish realistic project timelines and deadlines that align with team capacity and project goals.
Evaluate and effectively utilize project management tools to improve planning, tracking, and collaboration.
Incorporate schedule buffers and risk mitigation strategies to manage uncertainty and keep projects on track.
Identify required team roles, source talent effectively, and set clear expectations for team members.
Foster a strong team culture through effective communication, alignment, and a shared project vision.
Plan and execute post-MVP activities, including playtesting, feedback collection, iterative improvement, and long-term product development strategies.